Dancing &Music Game Machine

Dancing &Music Game Machine

Dancing Music game machine

Dancing &Music Game Machine

A Dancing &Music game machine is an arcade dance machine which uses motion sensors to dance to music. This type of arcade machine can be used in amusement centers, malls, and other entertainment venues.

The gameplay involves stepping on arrows that are scrolling upwards and over stationary arrows on the screen to match the general rhythm of the music. Successfully matching arrows fills the “Dance Gauge,” or life bar, while failing to do so drains it.


There’s something about a good beat and dance moves that appeal to most people. This is why the video game genre of dance and rhythm games Dancing &Music game machine has always been a popular one. These games often intertwine dancing with gaming in a way that’s both fun and challenging.

The main gameplay of Dancing &Music involves players stepping on the arrows that appear on the screen in time with the music. Each successful step fills the player’s “Dance Gauge”, or life bar, while failure to do so drains it. If the life bar reaches empty, the player will fail and play of that song ends. In addition, a results screen will be shown after every song to provide a letter grade and score for the player’s performance.

The Dancing &Music arcade machine was originally released by Konami in 1999 and is now considered to be one of the most popular dance and music games on the market. It was also the first video game to become a blockbuster and revolutionize the way that dance and rhythm games were played.


This is a fun little machine that supports a single player or two in double play. The LED display is a delight to the eye, and the mechanical keypad design evokes the feel of dancing the night away. The dancing & Music gizmo also comes with a number of electronic baubles including a dance-able LED lighting scheme, a light weight battery pack, and a nifty ocular device that displays the winner’s name. It’s also the first machine to feature a 3D display for the game’s aforementioned multi-colored dance floor.


The dance game machine 1 includes the control part 2, storage part 3, input receiving part 4, display part 5, and determination part 6. The control part 2 receives a “FREE DANCE MODE” signal from the input receiving part 4 and reproduces the music data sequentially in accordance with the instruction information for guiding a dance motion. Then, the control part 2 creates display data based on a dance performed by a player desirably to a dance music number and outputs the corresponding display data to the display part 5.

In the case that the instruction information for guiding a dance movement in advance is not displayed, the control part 2 selects a character representing a single player among a plurality of players, selects comment data from the storage part 2 based on history information obtained during predetermined time duration for a player’s dance motion, and outputs corresponding information to the display part 5 as if the character introduces a comment or history information. The character may be a girl or a boy and may have selected one of a variety of costumes, including a princess costume and an athletic jacket.

During a freestyle mode, a dancer 21 representing a player and a stage 22 for dancing are displayed on the display screen 20. Furthermore, depending on the evaluation of the player’s operational input or on a musical beat, screen decorations including particles and/or a remaining time (about 15 seconds) are displayed on the display screen 20.

However, in the case that a freestyle mode is selected, the control part 2 does not receive the “FREE DANCE MODE” signal and does not reproduce the music data sequentially in accordance with instruction information for guiding a dance motion. Therefore, the control part 2 creates data for good evaluation based on operational input data based on a player’s dance motion that are in accord with the predefined data, and then displays these as a score 80.

In addition, during the freestyle mode, the control part 2 selects a dancer who is getting into a music number best during dancing and outputs corresponding information to the display device 5 as if he introduces a comment or history information. Besides, a dancer who is getting into recurrently a music number that is popular among players is magnified on the display screen and his history information is decorated with sparkling Dancing &Music game machine rainbow colors on the display screen. Besides the decoration of the dancer and his history information, the game machine may be configured to generate cheers and applause for the dancer.


The Dancing &Music game machine has its share of pitfalls, but it can be a fun way to spend some time. This is also a good way to reintroduce yourself to a friend or a new date, and hey, who doesn’t like some sexy video game action! The best part is you don’t have to shell out for a nightclub to enjoy this little gizmo, you can have it in your own living room, at home, or on the go, with a mobile app that’s a touch screen and Bluetooth compatible. The app will even remember your sexy little device and save it to your phone or device of choice when you’re done dancing.